And I decided to go to 5e due to some of the major changes that are going on.
I consolidated a lot of the supply drops into the books where you would be most likely to look for them, and I added some new things in Advanced arms!
I also changed the major dice from 1d20 to 3d6, as I've noticed my playtesters HEAVILY prefer it to 1d20, and due to what Ops and Tactics is, it was a much smarter move.
Core rulebook 4e 1.25 to 5e 1.00
Clarified the language in Battlemind
Changed Sprayfire so that the base penalty is -16, but the character rolls double dice damage if they hit.
Changed the light pull heavy pull from a +1 bonus to damage to a +1 damage die. Also gave heavy pull a +10 range and light pull a -5 range.
Added the Services Kit for vehicles
Changed the entire System to 3d6, from 1d20.
Removed the 3d6 Variant rule, as it is the Primary rule.
Removed the headers and footers with the numbers
Removed the separation from SHotgun and rifle pump and lever action rifle feats, placed it under the Point blank shot feat tree, and let it work for all styles of lever and pump firearms
Modern Magika 1.12
Fixed Errors with potions
Made shields not Suck, by changing how they give defenses and how they improve on thigns in fighting. Staggered the bonuses based on the shield.
Consolidated SD5,SD7,SD9,and SD12 into this book.
Changed all Notions of the D20 to the 3d6
Removed the G36's mastercraft status
Changed the Coonan to Coonan Classic
Added Coonan Compact
Added a way to reduce the error range of a crafted firearm.
Advanced Arms 1.06 to 1.07
Consolidated Some SDs into this main book.
Added Spaceships, spaceship combat and spaceship upgrades
Added 3 New Armors, Spacesuits.
Added AI Module to Visions
Changed all notions of d20 to 3d6
So as of today, all of that 4e shit is old. Go download the new pack, or each one individually. The website is being updated as well!
And as always, feel free to email me!