Monday, June 27, 2016

Website went down and I had to fix some shit.

Website went down again, probably due to too much bandwith

The books are here as always

There was also some trouble with the troublesome modern magika, so I had to fix it.

Thankfully, using LATEX it takes no time to fix and reupload stuff, so I've fixed and reuploaded it.

Download away!

Sunday, June 26, 2016

Updates!

So there were a bunch of errors in all of the books, mostly with tables and alignments

So I uploaded them

The anonymous donor also updated the Procedural weapons, so Procedural weapons is here as well!

Saturday, June 25, 2016

The Final Ops and Tactics post!

This, will be the last major update of the rules.

This update is probably the most important, as I was given full LaTeX copies of Ops and Tactics, which I have used to make BEAUTIFUL FUCKING BOOKS!

There's also full bookmarks, and a fucking table of contents! So you can print this version if you want!

Where are the supply drops?

The supply drops, got blended into the books, thanks to said anonymous donation of that latex copies. The variant rules are in the back of the book.

Where is armory?

In core, surprisingly enough. He was able to blend that into Core rulebook and make the book shorter too!


Things that got changed!

Armory
1.20 to Final
Blended into core, via anonymous Donor's latex files

Modern Magika
Switched from odts to Latex files, thanks to an anonymous Donation of code.
Changed how Etherweapons work so that they're now loadable with spells instead of having to spend more points to load it. It now gives 10/15/20 spells now, based on the size.
Changed the races! Adding a bunch more races, splitting up the few, and making more that are a bit more diverse.



Core

5e to Final
Switched from odts to Latex files, thanks to an anonymous Donation of code.
Changed Spears to give them 2 damage dice over 1
Change Pistol mag weight to 8 oz.
Changed Prizefighter to grant an additional +3 to the Core HP
Changed a lot of the ARmor's values and protections
Chagned Armor Mastery to Reduce the CP reduction by half, rounded up.
Changed Open bolts and closed bolts so closed bolt is the default and open bolts have the penaltys
Changed the Armors DR and AP totals
Left in ANon's Side by side barrels and such
Anon Blended in Armory and Core. Left in.
Added Suppressed Barrel
Added Six12
added more Unicas
Added the MPX
Added the CZ EVO



Advanced Arms

1.13 to Final
Updated Code from the Donated Anon's latex file
Changed Spaceships from 1-15 to 1-40 range
Added MRMs.
Adjusted Weapon Range for Spaceships
Added Spaceships to the latex file
Made Modifications to Kandari and

I'm going to leave the last books from 5e up as an archive, so that anyone who prefers them, can still use them.

News: 


Shoutouts to Craft and the other editors for helping with making sure this release actually looks pretty damn good.

The Playtester team!

Boots, Spindly, Gara, Druin, CG, and all those others who contributed as well!

Kickstarter soon!

Books are up, go download em!

Wednesday, June 22, 2016

A NEW UPDATE IS SOON!

So, An Anon has given me some latex files that have completely reformatted the entire books.

He did a damn good job, and I am springboarding from his work to make the books look FUCKING AMAZING.

This will be the real final update for Ops and Tactics, before I start working on the Field Identification manual, with my team.

SO look for it some time tommorow!

Saturday, June 4, 2016

Action items for changes!

So, I've been set back somewhat due to a NEED for a bunch of other things necessary for Ops and Tactics.


  1. A REAL MONSTER MANUAL! COMPLETE WITH RULES ON HOW TO ACTUALLY MAKE COMPETENT MONSTERS IN OPS AND TACTICS!
    1. This is really, really, really necissary. There needs to be a way on how to create monsters for games that don't involve shooting at other dudes with guns. I'm also going to include a lot of various dudes with weapons for people to make and go.
    2. There will be a specail race in this book that doesn't use weapons, and evolve/grow in a completely different manner. Think "The Zerg/'Nids"
  2. Armor and Weapons
    1. They need balancing.
  3. Race Reconfiguration.
    1. I split up all of the races, and I've made them far more spread out as far as benefits.
    2. Someone requested Kobolds. So I made Kobolds. Email me if it's a problem
There's some more stuff, but it's late. I'll post it when it's done.


The program is on hold while I work on these issues