Saturday, June 4, 2016

Action items for changes!

So, I've been set back somewhat due to a NEED for a bunch of other things necessary for Ops and Tactics.


  1. A REAL MONSTER MANUAL! COMPLETE WITH RULES ON HOW TO ACTUALLY MAKE COMPETENT MONSTERS IN OPS AND TACTICS!
    1. This is really, really, really necissary. There needs to be a way on how to create monsters for games that don't involve shooting at other dudes with guns. I'm also going to include a lot of various dudes with weapons for people to make and go.
    2. There will be a specail race in this book that doesn't use weapons, and evolve/grow in a completely different manner. Think "The Zerg/'Nids"
  2. Armor and Weapons
    1. They need balancing.
  3. Race Reconfiguration.
    1. I split up all of the races, and I've made them far more spread out as far as benefits.
    2. Someone requested Kobolds. So I made Kobolds. Email me if it's a problem
There's some more stuff, but it's late. I'll post it when it's done.


The program is on hold while I work on these issues

    Monday, May 16, 2016

    Shift of focus

    So I'm still working on the spiderbot stand alone program, but I'm not going to be able to do it all in one chunk. What I'm going to have to do, is work on it, then incrementally upgrade it, like I've been doing with the books.

    So that's on hold for a little while, while I complete a thing I want to do with the books

    So I want to completely redo the Races in Ops and Tactics, and I'm going to be far less fluffy than I was before with them.

    The rules shouldn't change, but I can't be sure what will happen when I reformat, add the new races, and do some re-balancing.

    Also! PLEASE EMAIL ME YOUR RACE IDEAS! I NEED MORE CAUSE I AM BAD AT THEM!

    That's all the updates I have for now.

    Friday, April 8, 2016

    Website is down

    Website's down.


    Will get it up as soon as possible, but I may have to change hosting.

    Will keep you posted here!

    Also, feel free to download the books here!

    Thursday, April 7, 2016

    NEW UPDATE! I LIED! DEAL WITH IT! OATS AIN'T DEAD!

    Alright, so I did lie about quitting.

    After a 6 month playtest, I found a very big thing that was wrong with ops and Tactics that I did indeed have to fix.

    There was no reason to stick with the smaller calibers. There was simply no payoff to not going with the biggest caliber one could handle.

    In the real world, there are a bunch of tradeoffs, but the primary one is recoil.

    And seeing how I already had recoil rules, I just tweaked them a little bit, and made them standard.


    I also included some of the other variant rules, like firearms actions(They're core now, play with them!) that will increase or decrease the attack bonus or Combat point cost.

    So because of this, nearly every book got updated, which means yes, you will have to download all the books again,

    Sorry.

    In other news! I am currently working on a secret project that will make Playing OaTs on the computer even easier: Spiderbot. I'm writing a program that will assist in a lot of the doing, creating, and character stuff, in Ops and Tactics. It's still in it's infancy, but the program works somewhat and I'm adding more to it. Don't expect it anytime soon, but expect it.

    It's slated to be a windows program.

    I'll also try to include all of the fun things that spiderbot, the ruby bot, has as well.

    SO GO DOWNLOAD IT AND PLAY!


    Wednesday, March 9, 2016

    I had to fix something

    I know I said I was done, and I am, but my playtester noticed something with the recoil variant rule, that was confusing, so I clarifed it in the GM compendium!

    I also added bonuses for the type of the caliber you're using, so no longer will 8d2 do the same kind of recoil as 8d8!

    So yeah. That changed.

    Wednesday, March 2, 2016

    Switching to Unity

    Fuck Game Maker, and fuck it's bullshit language.


    So we're switching to unity.

    Also picked a art style: pixel!

    I will be transferring the art to the books as well, becasue it's easy.

    We're also looking for a pixel artist. Inquire at opsandtactics@gmail.com